![civilization 5 deity civilization 5 deity](https://i.ytimg.com/vi/anMZWmEHVis/maxresdefault.jpg)
The AI plays at chieftain difficulty level and get those bonuses as well eg, if the player chooses deity, in addition to the 60% unhappiness listed below, the AI has 60% from playing at chieftain difficulty and those get multiplied together, resulting in 36% unhappiness from cities and population for the AI. These are the mods given to all the AI when the player chooses a given difficulty level. When I played this scenario on Deity I hadn’t even won a normal game of Civilization 5 on Deity.
Civilization 5 deity Patch#
These typically only grant bonuses for difficulties below prince. Carl's Civ 5 Strategy Guide for Brave New World and Gods & Kings DLC : 10 Leader Guides are undone, but the rest of the guide is 95+ complete.A patch was released on that reduces Warmonger penalties based on Era. These are the handicaps given to players playing at the specified difficulty level. If you can clarify some of the values, or would like to contribute, then please post in this thread. This is the list of technologies in Civ5, updated for the Brave New World expansion. For more info on the exact process of obtaining technologies, see the Science article. Each technology unlocks certain buildings, units or other advancements.
![civilization 5 deity civilization 5 deity](https://i.imgur.com/fsa7cZF.jpg)
Please note that not all values are clear yet. Back to Civilization V Back to Science Article Technologies are the scientific advancements of your empire. These boosts will help you not fall too far behind your opponents in the early parts of the game, which is a major concern when playing on Deity. This page should give you an overview about the bonuses, which the AI or the player receive depending on difficulty level in Civilization 5. Another new feature added to Civilization 6 is the Eurekas, which gives you a boost on certain technologies, and the inspirations, which do the same for civics.